Jean Razak

Description:
NAME: Jean Razak
AGE: 36
AFFILIATION: Free Worlds League (House Marik)
ASSIGNED UNIT: Crockett CRK-5003-0 [85]
PATH AND EVENT SUMMARY
Path: Blue Collar
Event: (10) Your parents were both in the military, so you grew up an ‘army brat’ [Career/Soldier +1, Pistols +1, may choose Military School or Mercenary Brat as next path]
Path: Military School
Event: (11) Relative dies and leaves you his vehicle [Vehicle (3), Owns Vehicle]
Path: Military Academy
Event: (11) Graduated at the top of your class [Promotion, Vehicle (4), Custom Vehicle; may take Officer Candidate School next, then return and continue the Life Path from the same point]
Path: Subpath: Military Academy OCS
No Event
Path: Subpath: Military Academy AIT
No Event
Path: Subpath: Special Forces Training (Academy)
No Event
Path: Tour of Duty: Test Pilot
Event: (17) You mourn the loss of your associates, but you know the best way to honor their sacrifice is to succeed. [+2 to any two piloting or combat skills, +2 to any two technical skills, +1 to any two other skills, Good Reputation, Quirk/Honor the Fallen, choose one: Natural Aptitude, Patron, Promotion, Wealth, Well Equipped]
Path: Tour of Duty: Inner Sphere
Event: (10) Conspicuous gallantry in the field and the death of your superior offers you a chance for a field commision [Brave, Commission (Rank 1), Good Reputation. If the character is already an Officer, or if you want to decline the comission, take Promotion (2) instead.] Path: Tour of Duty: Inner Sphere
Event: (8) Raiding missions[+1 to any three skills in one Military Field, +1 to any other skill]
Event: (4) You survive the most intense combat your unit has ever seen [+2 to all skills in one Military Field, but must take one of the following traits: Addiction (2), Combat Paralysis, Disabled (2), Lost Limb (2)]
Event: (12) [Choose one event or roll twice and apply both results]
Path: Outback Teacher
Event: (20) [Choose two events or roll three times and apply each event]
Event: (13) The people might be simple folk, but they’ve got some things they can teach big-planet people like you. [Choose three: Animal Handling +2, Archery +2, Hunting/Tracking-Animals +2, Pistols +2, Quickdraw +2, Riding +2, or Rifles +2]
Event: (14) Lessee—not only is the government paying you to make contacts out here, they’re not keeping tabs on you! How much better can it get? [Dark Secret, Choose two: Fast-Talk +3, Gambling +3, Negotiation +3, Seduction +3, Streetwise +3, Contact (1), Vehicle, Wealth]
Event: (11) You saved little Jimmy from certain death! Sure, it hurt but you’ve mostly healed and now you’re an honest-to-God hero! [Brave, Good Reputation (1) and choose one: BOD –2, Disabled (1), Lost Limb (1), Night Blindness, or Poor Hearing (1)]

STATS
Value
STR: 5
BOD: 5
DEX: 6
RFL: 7
INT: 5
WIL: 2
CHA: 5
EDG: 2
SOC: 5

TRAITS

Brave (1)
Combat Sense (4)
Commission (6)
Contact (1)
Custom Vehicle (1)
Fast Learner (3)
Good Reputation (3)
Owns Vehicle (4)
Vehicle (10)
Wealth (3)
Well-Equipped (6)
Dark Secret (1)
Enemy (1)
Lost Limb (3)
Quirk/Honor The Fallen (1)
Quirk/Risk Taker (1)

SKILLS

Academics/Military History: +1 (3)
Administration: +1 (3)
Appraisal: +0 (1)
Artillery: +0 (1)
Arts/Any: +0 (1)
Blades: +1 (3)
Bureaucracy/Free Worlds League: +1 (3)
Bureaucracy/Mercenary: +2 (6)
Career/Soldier: +2 (6)
Comms/Conventional: +0 (1)
Computers: +0 (1)
Demolitions: +1 (3)
First Aid: +1 (3)
Free Fall: +1 (3)
Gunnery/Ballistic/Humanoid: +3 (12)
Gunnery/Laser/Humanoid: +3 (12)
Gunnery/Missile/Humanoid: +3 (12)
Intimidation: +0 (1)
Interest/Bartending: +0 (1)
Language/English: +1 (3)
Language/Greek: +0 (1)
Language/Romanian: +0 (1)
Language/Spanish: +1 (3)
Language/Urdu: +0 (1)
Leadership: +3 (12)
Martial Arts/Military: +3 (12)
Navigation/Ground: +1 (3)
Negotiation: +0 (1)
Perception: +0 (1)
Piloting/’Mech: +3 (12)
Piloting/Tracked: +0 (1)
Piloting/VTOL: +0 (1)
Piloting/Wheeled: +0 (1)
Pistols: +1 (3)
Protocol/Free Worlds League: +1 (3)
Quickdraw: +0 (1)
Rifles: +3 (12)
Running: +0 (1)
Sensor Operations: +1 (3)
Stealth: +1 (3)
Strategy: +0 (1)
Streetwise/Free Worlds League: +0 (1)
Submachine Guns: +1 (3)
Survival: +1 (3)
Swimming: +0 (1)
Tactics/Anti-Mech: +0 (1)
Tactics/Ground: +0 (1)
Tactics/Infantry: +0 (1)
Tactics/’Mech: +2 (6)
Technician/Electronics: +0 (1)
Tracking: +1 (3)
Training: +2 (6)
Bio:

Jean Razak

Alpha Strike Shasjin